Thursday, 2 August 2012

Project 1 Complete!

I've been a tad busy and haven't updated as much as I should have, needless to say I made a pretty nifty shape a while back and have come up with Transformations that satisfy me

notes on my original shape: I wanted to make something fairly complex with multiple interlocking lines, the basic design started with a square on it's side, spikes a "N" shape was incorporated into this square with a circle encasing this "N" shape finally I wanted to add some sort of spikes to the shape, I found by accident during coding(got some coordinates mixed up) that these spikes were far more interesting if they went through the square shape from the opposite side rather then extending out from the side that they are extending into

Once I had my shape complete, which I felt quite pleased about I went about exploring transformations, starting with a simple squashing of the shape which although it was nice I didn't feel like it was terribly effective, I also explored Stroke-width but I still felt like it was just a tad too simple I then started moving around separate points and sub-shapes withing my construction, that is when I felt things started to get interesting, new shapes would appear and disapear in the transformations I did 3 of my final explorations in this way.
I then felt like something else had to be done, I made all the points expand from a central point, this was different in that it is the only exploration in which the lines detach from each other. I remembered that we had talked about movement as a transformation but to me movement was simply too... boring. so I thought rather then movement I could try displaced duplication, creating multiple overlaying versions of my shape this idea came from looking at the movement code and decided to remove the redrawing of the background I was fairly pleased with the result

here is my submission of my shapes

First is the duplication







Next comes one I like to think of as an explotion
the lines are thicker at the start and get thinner to reinforce the feeling of Distance increasing






And then this one in which the shape at the end is almost simpler, I particularly like the small square formed at the centre in the second to last iteration





 
this one is my favourite, mainly because of the various shapes in the centre at the end of the transformation




and last but not least I quite like the end of  this iteration





Here is the basic code for my program
http://pastebin.com/eEKVU1ga
it is written to automatically generate 100 iterations and save every 7th one

Thursday, 19 July 2012

First Tutorial today, the tutor was going over the basic code, all stuff that I already knew so I went exploring, making some stuff I did an attempt at drawing some sort of flame(http://www.openprocessing.org/sketch/65562) but it's pretty basic
as well as a constant animation thingy http://www.openprocessing.org/sketch/65563
some fun with the mouse http://www.openprocessing.org/sketch/65564
and code for an automatic Grid(can be re-sized for different canvases with ease) to use in development of future projects http://www.openprocessing.org/sketch/65565
I also showed some other students who were ahead how to animate their things and how to use if statements, as well as a few other basic tips

Wednesday, 18 July 2012

Introduction

Today I went to the first DSDN Lecture, I was somewhat unprepared and have missed the first tutorial, I have had to drop theater because every tutorial space was clashed with other subjects that I have had, although it's been a rough start I am looking forward to the tutorial tomorrow as I found the lecture quite interesting, I enjoyed manipulating my shape despite my abysmal lack of graph paper. I even started formulating how to construct my image manipulator in Java but apparently we are using a higher level programming language dedicated to graphics called processing, I look forward to becoming experienced with this language

the concept of form as something that you recognize interests me as I often create abstract designs using GIMP, a few of which I will show now, as what better way to start my first DSDN blog then to showcase my previous experiments, amateur and untrained though I am

An attempt at making a realistic skyline, brushes used for Clouds and Tree, all custom gradient work used after B/W version(see here http://i.imgur.com/oqyzi.png) was made this is currently my piece that I am most proud of

Just some messing around, experiments
More random experimentation I had a corrugated rooftop in mind and expanded from there



I will have to ask anyone reading my blog to please excuse my often terrible Grammar.